Paperd.Ink Library 0.0.5
Library for interacting with Paperd.Ink devices.
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GxEPD2_154c.h
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1// Display Library for SPI e-paper panels from Dalian Good Display and boards from Waveshare.
2// Requires HW SPI and Adafruit_GFX. Caution: these e-papers require 3.3V supply AND data lines!
3//
4// based on Demo Example from Good Display: http://www.e-paper-display.com/download_list/downloadcategoryid=34&isMode=false.html
5// Controller: IL0376F : http://www.e-paper-display.com/download_detail/downloadsId=541.html
6//
7// Author: Jean-Marc Zingg
8//
9// Version: see library.properties
10//
11// Library: https://github.com/ZinggJM/GxEPD2
12
13#ifndef _GxEPD2_154c_H_
14#define _GxEPD2_154c_H_
15
16#include "../GxEPD2_EPD.h"
17
18class GxEPD2_154c : public GxEPD2_EPD
19{
20 public:
21 // attributes
22 static const uint16_t WIDTH = 200;
23 static const uint16_t WIDTH_VISIBLE = WIDTH;
24 static const uint16_t HEIGHT = 200;
26 static const bool hasColor = true;
27 static const bool hasPartialUpdate = false;
28 static const bool hasFastPartialUpdate = false;
29 static const uint16_t power_on_time = 20; // ms, e.g. 10157us
30 static const uint16_t power_off_time = 20; // ms, e.g. 10157us
31 static const uint16_t full_refresh_time = 7500; // ms, e.g. 7135635us
32 static const uint16_t partial_refresh_time = 7500; // ms, e.g. 7135635us
33 // constructor
34 GxEPD2_154c(int16_t cs, int16_t dc, int16_t rst, int16_t busy);
35 // methods (virtual)
36 void init(uint32_t serial_diag_bitrate = 0); // = 0 : disabled
37 void init(uint32_t serial_diag_bitrate, bool initial, uint16_t reset_duration = 20, bool pulldown_rst_mode = false);
38 // Support for Bitmaps (Sprites) to Controller Buffer and to Screen
39 void clearScreen(uint8_t value = 0xFF); // init controller memory and screen (default white)
40 void clearScreen(uint8_t black_value, uint8_t color_value); // init controller memory and screen
41 void writeScreenBuffer(uint8_t value = 0xFF); // init controller memory (default white)
42 void writeScreenBuffer(uint8_t black_value, uint8_t color_value); // init controller memory
43 // write to controller memory, without screen refresh; x and w should be multiple of 8
44 void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
45 void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
46 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
47 void writeImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
48 void writeImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
49 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
50 // write sprite of native data to controller memory, without screen refresh; x and w should be multiple of 8
51 void writeNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
52 // write to controller memory, with screen refresh; x and w should be multiple of 8
53 void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
54 void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
55 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
56 void drawImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
57 void drawImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
58 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
59 // write sprite of native data to controller memory, with screen refresh; x and w should be multiple of 8
60 void drawNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
61 void refresh(bool partial_update_mode = false); // screen refresh from controller memory to full screen
62 void refresh(int16_t x, int16_t y, int16_t w, int16_t h); // screen refresh from controller memory, partial screen
63 void powerOff(); // turns off generation of panel driving voltages, avoids screen fading over time
64 void hibernate(); // turns powerOff() and sets controller to deep sleep for minimum power use, ONLY if wakeable by RST (rst >= 0)
65 void setPaged(); // for GxEPD2_154c paged workaround
66 private:
67 void _writeScreenBuffer(uint8_t value);
68 void _setPartialRamArea(uint16_t x, uint16_t y, uint16_t w, uint16_t h);
69 void _PowerOn();
70 void _PowerOff();
71 void _InitDisplay();
72 void _Init_Full();
73 void _Init_Part();
74 void _Update_Full();
75 void _Update_Part();
76 private:
77 bool _paged, _second_phase;
78 static const uint8_t bw2grey[];
79 static const uint8_t lut_20_vcom0[];
80 static const uint8_t lut_21_w[];
81 static const uint8_t lut_22_b[];
82 static const uint8_t lut_23_g1[];
83 static const uint8_t lut_24_g2[];
84 static const uint8_t lut_25_vcom1[];
85 static const uint8_t lut_26_red0[];
86 static const uint8_t lut_27_red1[];
87};
88
89#endif
void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const uint16_t power_on_time
Definition GxEPD2_154c.h:29
static const uint16_t power_off_time
Definition GxEPD2_154c.h:30
void writeScreenBuffer(uint8_t value=0xFF)
void init(uint32_t serial_diag_bitrate=0)
static const uint16_t full_refresh_time
Definition GxEPD2_154c.h:31
static const uint16_t HEIGHT
Definition GxEPD2_154c.h:24
void writeNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const bool hasFastPartialUpdate
Definition GxEPD2_154c.h:28
void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const GxEPD2::Panel panel
Definition GxEPD2_154c.h:25
GxEPD2_154c(int16_t cs, int16_t dc, int16_t rst, int16_t busy)
static const bool hasPartialUpdate
Definition GxEPD2_154c.h:27
static const bool hasColor
Definition GxEPD2_154c.h:26
static const uint16_t partial_refresh_time
Definition GxEPD2_154c.h:32
void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void refresh(bool partial_update_mode=false)
static const uint16_t WIDTH
Definition GxEPD2_154c.h:22
void drawNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void clearScreen(uint8_t value=0xFF)
static const uint16_t WIDTH_VISIBLE
Definition GxEPD2_154c.h:23
Panel
Definition GxEPD2.h:37
@ GDEW0154Z04
Definition GxEPD2.h:80