Paperd.Ink Library 0.0.5
Library for interacting with Paperd.Ink devices.
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GxEPD2_266c.h
Go to the documentation of this file.
1// Display Library for SPI e-paper panels from Dalian Good Display and boards from Waveshare.
2// Requires HW SPI and Adafruit_GFX. Caution: the e-paper panels require 3.3V supply AND data lines!
3//
4// based on Demo Example from Good Display: https://www.good-display.com/comp/xcompanyFile/downloadNew.do?appId=24&fid=1047&id=845
5// Panel: GDEY0266Z90 : https://www.good-display.com/product/430.html
6// Controller: SSD1680 : https://v4.cecdn.yun300.cn/100001_1909185148/SSD1680.pdf
7//
8// Author: Jean-Marc Zingg
9//
10// Version: see library.properties
11//
12// Library: https://github.com/ZinggJM/GxEPD2
13
14#ifndef _GxEPD2_266c_H_
15#define _GxEPD2_266c_H_
16
17#include "../GxEPD2_EPD.h"
18
19class GxEPD2_266c : public GxEPD2_EPD
20{
21 public:
22 // attributes
23 static const uint16_t WIDTH = 152;
24 static const uint16_t WIDTH_VISIBLE = WIDTH;
25 static const uint16_t HEIGHT = 296;
27 static const bool hasColor = true;
28 static const bool hasPartialUpdate = true; // but refresh is full screen
29 static const bool hasFastPartialUpdate = false;
30 static const uint16_t power_on_time = 100; // ms, e.g. 95000us
31 static const uint16_t power_off_time = 150; // ms, e.g. 140000us
32 static const uint16_t full_refresh_time = 18000; // ms, e.g. 16882000us
33 static const uint16_t partial_refresh_time = 18000; // ms, e.g. 16882000us
34 // constructor
35 GxEPD2_266c(int16_t cs, int16_t dc, int16_t rst, int16_t busy);
36 // methods (virtual)
37 // Support for Bitmaps (Sprites) to Controller Buffer and to Screen
38 void clearScreen(uint8_t value = 0xFF); // init controller memory and screen (default white)
39 void clearScreen(uint8_t black_value, uint8_t color_value); // init controller memory and screen
40 void writeScreenBuffer(uint8_t value = 0xFF); // init controller memory (default white)
41 void writeScreenBuffer(uint8_t black_value, uint8_t color_value); // init controller memory
42 // write to controller memory, without screen refresh; x and w should be multiple of 8
43 void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
44 void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
45 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
46 void writeImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
47 void writeImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
48 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
49 // write sprite of native data to controller memory, without screen refresh; x and w should be multiple of 8
50 void writeNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
51 // write to controller memory, with screen refresh; x and w should be multiple of 8
52 void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
53 void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
54 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
55 void drawImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
56 void drawImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
57 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
58 // write sprite of native data to controller memory, with screen refresh; x and w should be multiple of 8
59 void drawNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
60 void refresh(bool partial_update_mode = false); // screen refresh from controller memory to full screen
61 void refresh(int16_t x, int16_t y, int16_t w, int16_t h); // screen refresh from controller memory, partial screen
62 void powerOff(); // turns off generation of panel driving voltages, avoids screen fading over time
63 void hibernate(); // turns powerOff() and sets controller to deep sleep for minimum power use, ONLY if wakeable by RST (rst >= 0)
64 private:
65 void _writeScreenBuffer(uint8_t value);
66 void _setPartialRamArea(uint16_t x, uint16_t y, uint16_t w, uint16_t h);
67 void _PowerOn();
68 void _PowerOff();
69 void _InitDisplay();
70 void _Init_Full();
71 void _Init_Part();
72 void _Update_Full();
73 void _Update_Part();
74};
75
76#endif
static const bool hasPartialUpdate
Definition GxEPD2_266c.h:28
void clearScreen(uint8_t value=0xFF)
static const uint16_t partial_refresh_time
Definition GxEPD2_266c.h:33
static const uint16_t power_on_time
Definition GxEPD2_266c.h:30
static const uint16_t HEIGHT
Definition GxEPD2_266c.h:25
static const uint16_t WIDTH_VISIBLE
Definition GxEPD2_266c.h:24
void writeScreenBuffer(uint8_t value=0xFF)
void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const uint16_t WIDTH
Definition GxEPD2_266c.h:23
void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
GxEPD2_266c(int16_t cs, int16_t dc, int16_t rst, int16_t busy)
void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void refresh(bool partial_update_mode=false)
static const uint16_t full_refresh_time
Definition GxEPD2_266c.h:32
void drawNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const uint16_t power_off_time
Definition GxEPD2_266c.h:31
void writeNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const bool hasFastPartialUpdate
Definition GxEPD2_266c.h:29
static const bool hasColor
Definition GxEPD2_266c.h:27
static const GxEPD2::Panel panel
Definition GxEPD2_266c.h:26
Panel
Definition GxEPD2.h:37
@ GDEY0266Z90
Definition GxEPD2.h:88