Paperd.Ink Library 0.0.5
Library for interacting with Paperd.Ink devices.
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GxEPD2_750_T7.h
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1// Display Library for SPI e-paper panels from Dalian Good Display and boards from Waveshare.
2// Requires HW SPI and Adafruit_GFX. Caution: the e-paper panels require 3.3V supply AND data lines!
3//
4// based on Demo Example from Good Display:
5// Panel: GDEW075T7 : http://www.e-paper-display.com/products_detail/productId=456.html
6// Controller: GD7965 : http://www.e-paper-display.com/download_detail/downloadsId=821.html
7//
8// Author: Jean-Marc Zingg
9//
10// Version: see library.properties
11//
12// Library: https://github.com/ZinggJM/GxEPD2
13
14#ifndef _GxEPD2_750_T7_H_
15#define _GxEPD2_750_T7_H_
16
17#include "../GxEPD2_EPD.h"
18
20{
21 public:
22 // attributes
23 static const uint16_t WIDTH = 800;
24 static const uint16_t HEIGHT = 480;
26 static const bool hasColor = false;
27 static const bool hasPartialUpdate = true;
28 static const bool usePartialUpdateWindow = false; // set false for better image
29 static const bool hasFastPartialUpdate = true; // set this false to force full refresh always
30 static const uint16_t power_on_time = 140; // ms, e.g. 134460us
31 static const uint16_t power_off_time = 42; // ms, e.g. 40033us
32 static const uint16_t full_refresh_time = 4200; // ms, e.g. 4108238us
33 static const uint16_t partial_refresh_time = 1600; // ms, e.g. 1584124us
34 // constructor
35 GxEPD2_750_T7(int16_t cs, int16_t dc, int16_t rst, int16_t busy);
36 // methods (virtual)
37 // Support for Bitmaps (Sprites) to Controller Buffer and to Screen
38 void clearScreen(uint8_t value = 0xFF); // init controller memory and screen (default white)
39 void writeScreenBuffer(uint8_t value = 0xFF); // init controller memory (default white)
40 // write to controller memory, without screen refresh; x and w should be multiple of 8
41 void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
42 void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
43 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
44 void writeImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
45 void writeImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
46 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
47 // for differential update: set current and previous buffers equal (for fast partial update to work correctly)
48 // done by controller (N2OCP); override with empty code
49 void writeImageAgain(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) {};
50 void writeImagePartAgain(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
51 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) {};
52 // write sprite of native data to controller memory, without screen refresh; x and w should be multiple of 8
53 void writeNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
54 // write to controller memory, with screen refresh; x and w should be multiple of 8
55 void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
56 void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
57 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
58 void drawImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
59 void drawImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
60 int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
61 // write sprite of native data to controller memory, with screen refresh; x and w should be multiple of 8
62 void drawNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false);
63 void refresh(bool partial_update_mode = false); // screen refresh from controller memory to full screen
64 void refresh(int16_t x, int16_t y, int16_t w, int16_t h); // screen refresh from controller memory, partial screen
65 void powerOff(); // turns off generation of panel driving voltages, avoids screen fading over time
66 void hibernate(); // turns powerOff() and sets controller to deep sleep for minimum power use, ONLY if wakeable by RST (rst >= 0)
67 private:
68 void _setPartialRamArea(uint16_t x, uint16_t y, uint16_t w, uint16_t h);
69 void _PowerOn();
70 void _PowerOff();
71 void _InitDisplay();
72 void _Init_Full();
73 void _Init_Part();
74 void _Update_Full();
75 void _Update_Part();
76 private:
77 static const unsigned char lut_20_LUTC_partial[];
78 static const unsigned char lut_21_LUTWW_partial[];
79 static const unsigned char lut_22_LUTKW_partial[];
80 static const unsigned char lut_23_LUTWK_partial[];
81 static const unsigned char lut_24_LUTKK_partial[];
82 static const unsigned char lut_25_LUTBD_partial[];
83};
84
85#endif
void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const bool usePartialUpdateWindow
void writeImageAgain(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void writeNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
GxEPD2_750_T7(int16_t cs, int16_t dc, int16_t rst, int16_t busy)
static const uint16_t power_on_time
static const uint16_t power_off_time
void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const uint16_t HEIGHT
static const uint16_t WIDTH
void clearScreen(uint8_t value=0xFF)
void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void writeScreenBuffer(uint8_t value=0xFF)
static const bool hasFastPartialUpdate
static const uint16_t full_refresh_time
static const uint16_t partial_refresh_time
void drawNative(const uint8_t *data1, const uint8_t *data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
void refresh(bool partial_update_mode=false)
static const GxEPD2::Panel panel
void writeImagePartAgain(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap, int16_t x, int16_t y, int16_t w, int16_t h, bool invert=false, bool mirror_y=false, bool pgm=false)
static const bool hasColor
static const bool hasPartialUpdate
Panel
Definition GxEPD2.h:37
@ GDEW075T7
Definition GxEPD2.h:72