Paperd.Ink Library 0.0.5
Library for interacting with Paperd.Ink devices.
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eye_sml.h File Reference

Go to the source code of this file.

Macros

#define eye_sml_width   (24)
 
#define eye_sml_height   (24)
 

Variables

const unsigned char eye_sml [72]
 
const unsigned char eye_sml_red [72]
 

Macro Definition Documentation

◆ eye_sml_height

#define eye_sml_height   (24)

Definition at line 2 of file eye_sml.h.

◆ eye_sml_width

#define eye_sml_width   (24)

Definition at line 1 of file eye_sml.h.

Variable Documentation

◆ eye_sml

const unsigned char eye_sml[72]
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x03, 0xFF, 0xC0, 0x07,
0xC3, 0xE0, 0x0F, 0x00, 0xF0, 0x1C, 0x00, 0x38, 0x38, 0x3C, 0x1C, 0x70, 0x7E, 0x0E, 0xE0, 0xE7,
0x07, 0xE0, 0xC3, 0x07, 0xE0, 0xC3, 0x07, 0xE0, 0xE7, 0x07, 0x70, 0x7E, 0x0E, 0x38, 0x3C, 0x1C,
0x1C, 0x00, 0x38, 0x0F, 0x00, 0xF0, 0x07, 0xC3, 0xE0, 0x03, 0xFF, 0xC0, 0x00, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }

Definition at line 4 of file eye_sml.h.

4 {
5 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x03, 0xFF, 0xC0, 0x07,
6 0xC3, 0xE0, 0x0F, 0x00, 0xF0, 0x1C, 0x00, 0x38, 0x38, 0x3C, 0x1C, 0x70, 0x7E, 0x0E, 0xE0, 0xE7,
7 0x07, 0xE0, 0xC3, 0x07, 0xE0, 0xC3, 0x07, 0xE0, 0xE7, 0x07, 0x70, 0x7E, 0x0E, 0x38, 0x3C, 0x1C,
8 0x1C, 0x00, 0x38, 0x0F, 0x00, 0xF0, 0x07, 0xC3, 0xE0, 0x03, 0xFF, 0xC0, 0x00, 0xFF, 0x00, 0x00,
9 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };

◆ eye_sml_red

const unsigned char eye_sml_red[72]
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }

Definition at line 10 of file eye_sml.h.

10 {
11 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
12 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
13 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
14 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
15 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };